Cobra 2017-09-22T21:01:41+00:00

Project Description

Tis is my school project for The the 3D2 exam. The goal was to create a vehicle using subdivision modeling techniques. Believable materials had to be created and everything was rendered using Nvidia Mental Ray. Render passes like ambient occlusion, a wireframe and z depth where mandatory and the render was given a vintage look in Photoshop.


Check out the full article: Exam results: High poly vehicle